We adore chaos because we love to produce order. (M. C. Escher)
Are you really sure that a floor can’t also be a ceiling? (M. C. Escher)
He who wonders discovers that this in itself is wonder. (M. C. Escher)
Only those who attempt the absurd will achieve the impossible. I think it’s in my basement… let me go upstairs and check. (M. C. Escher)
I am always wandering around in enigmas. There are young people who constantly come to tell me: you, too, are making Op Art. I haven’t the slightest idea what that is, Op Art. I’ve been doing this work for thirty years now (M. C. Escher)
Enjoy a look at the waterfall illusion by artist Maurits Cornelis Escher (1898-1972)
I hope you enjoyed the first edition of my short Exploring series. From Frank Lloyd Wrights FallingWaters, let us now explore inspiration.
All of us get inspired. After all, it is the desire or trigger to get something done. Each of us have different triggers, and react differently to the same stimulus.
Artists, authors, researchers, leaders, composers, explorers, inventors, and problem solvers are a few of the people who use inspiration for achieving at a higher level.
As you watch this video, think of inspiration’s synonyms as creativity, inventiveness, imagination, originality, ingenuity, and innovation.
After watching it, please share your thoughts.
Perspective: the capacity to view things in their true relations or relative importance
View of a football game or any other sporting event is generally based preferences for the desired outcome. To one group of fans it was a great game, but it was a lousy game to the others. But hey – it was the same game! Ever read about the game from different reporters?
Science, history, philosophy, mathematics, politics, religion, economic, culture, and many others also provide perspectives. How one interprets these depends on their experiences and knowledge.
Artists can provide different perspectives. Visual perspective is based on how we see things based on the special dimensions of the object. The primary factor is the eye position relative to the object. Photographers also capitalize this in their 2-D images.
The graphical art perspective uses techniques on a flat surface giving our eyes a certain look. Which do you initially see: the old lady or the young lady? Which ever, can you see the other?
Perhaps to some, nobody captures the graphical perspective better than M.C.Escher, but what if Escher’s 2-D work was transformed into a computer simulation? Would it show each of us something else than I didn’t image? Check it out for yourself and enjoy.